This Twine game is a final project for my Intro to Communication Technology class at Oregon Tech. I'm uploading it for the purposes of the assignment and at the recommendation of my professor. It is a short, atmospheric narrative with a small amount of player choice. Player choice is limited for rhetorical purposes. The Twine is also educational. It attempts to depict and inform the player/user about sleep paralysis and related anxiety issues. For this reason, the Twine can be considered psychological horror from a narrative standpoint. 

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